A pointer in C++ is used to share a memory address among different contexts (primarily functions). They are used whenever a function needs to modify the content of a variable, but it does not have ownership.
In order to access the memory address of a variable,val , prepend it with sign &. For example, &val returns the memory address of val.
This memory address is assigned to a pointer and can be shared among functions. For example int*p=val, assigns the memory address of val to pointer p. To access the content of the memory pointed to, prepend the variable name with a *. For example, *p will return the value stored in val and any modification to it will be performed on val.
void increment(int *v) { (*v)++; } int main() { int a; scanf("%d", &a); increment(&a); printf("%d", a); return 0; }
Function Description
Complete the update function in the editor below.
update has the following parameters:
- int *a: an integer
- int *b: an integer
Returns
- The function is declared with a void return type, so there is no value to return. Modify the values in memory so that a contains their sum and b contains their absoluted difference.
- a'=a+b
- b'=|a+b|
Input Format
Input will contain two integers, a and b, separated by a newline.
Sample Input
4
5
Sample output
9
1
Explanation
- a'=4+5=9
- b'=|4-5|=1
#include <stdio.h>
#include<stdlib.h>
void update(int *a,int *b)
{
int x, y;
x = *a + *b ;
y = *a - *b ;
*a = x;
*b = abs(y);
}
int main()
{
int a, b;
int *pa = &a, *pb = &b;
scanf("%d %d", &a, &b);
update(pa, pb);
printf("%d\n%d", a, b);
return 0;
}